Oct 2022 Product
Influencer Marketing For Brands
Is influencer marketing dead? Effective? Worth it? Ethical? Sustainable? Content marketing? Paid media? PR? An overhyped fad? Better than digital ads?
The autocomplete feature from the most popular search engine in the world, with its corporate mission “to organize the world's information…,”1 offers a fascinating glimpse into what questions the world is asking about any topic, at any given time. These search suggestions, or predictions (in the beginning of this paragraph), made me think about the intricacies of the influencer marketing
industry.
So many questions and so many different answers. There’s no question, however, that we live in a world where everything is getting more complex, where it’s impossible to keep up with all the information that is available at your fingertips—and knowledge alone just doesn’t cut it anymore. What we really need is synthesized wisdom, not additional information overload.
If you work with marketing (either for a brand or an agency), you’re probably reading this book because you believe that influencer marketing can play an important, perhaps even critical, role in your business. There’s a great chance that you’re a marketing professional, founder, or social media creator that has seen the rise of influencer marketing and how this new digital media landscape has transformed entire industries.
Contents
About the Author
Introduction
Chapter 1: Origins
Chapter 2: People Are Media Companies
Chapter 3: Influence Is an Outcome, Not a Profession
Chapter 4: The Art and Science of Creativity
Chapter 5: Creator-Centric Strategies
Chapter 6: 1:1 Relationships at Scale
Chapter 7: The Four-Step Influencer Marketing Framework
Chapter 8: Measuring What Matters
Glossary
With a passion for technology, marketing, and sales, Aron Levin co-founded Relatable to empower millions of content creators from all over the world. Clients include large consumer brands like Adobe, Google, Volvo, Ralph Lauren, Chiquita, and Heineken, but also brave directto- consumer start-ups like Lifesum, bioClarity, and MVMT Watches.
Aron is also known for his background at King Digital Entertainment (maker of Candy Crush and 100+ other games) where he led Advertising Operations and his role as Director, Growth at music-streaming service Spotify. He spends his time in Los Angeles, California, and Stockholm, Sweden, with his wife and two kids. He is also the author of The Content Marketing Calendar and the Relatable “Inner Circle” Newsletter that is published weekly to 100,000+ marketing professionals.
Savvy marketing teams at direct-to-consumer brands like Revolve, Gymshark, and Vanity Planet have played this transition to their advantage and spun up hundreds of millions of dollars in revenue by riding the influencer marketing wave. Art exhibitions (or museums, if you can call them that) like Color Factory, Museum of Ice Cream, and Egg House sell hundreds of thousands of
tickets in days,2 and there’s a 6-month waitlist to have your picture taken with a backdrop of giant cherries and marshmallow clouds. Even traditional brands
While these companies, and many others, have certainly transformed entire industries and changed the way we think about marketing, their impeccable timing should not be mistaken for luck. They've had to overcome the same obstacles and challenges as everybody else, asking the very same questions that lead you to where you are at this very moment .
and much, much more...
Master Resell Rights License
[YES] Can sell and keep 100% of the sales
[YES] Can edit the sales letter and graphics
[YES] Can be bundled into another paid package and sell at a higher price
[YES] Can be used as a bonus to another product you are selling
[YES] Can be added into a membership site
[YES] Can pass on the Resell Rights privilege to your customers
[YES] Can pass on the Master Resell Rights privilege to your customers
[YES] Can be given away for free
[NO] Contents of the product can be edited, modified or altered
[NO] CANNOT be sold with private label rights
No Liability
Under no circumstances will the product creator, programmer or any of the distributors of this product, or any distributors, be liable to any party for any direct, indirect, punitive, special, incidental, or other consequential damages arising directly or indirectly from the use of this product This product is provided "as is" and without warranties.

